stories
Table of Contents
Stories
A Story is a playable campaign within a World, similar to a Dungeons & Dragons or tabletop RPG campaign. To create a Story, you must either use a custom World or a Workshop World as its foundation.
Key Features of Stories
- Single-player or Multiplayer – Stories can be played solo (default) or with up to 4 Players.
- Independent World Instances – Each Story creates a unique copy of its World, so changes to the original World do not directly impact it.
- World Updates & Merging – If the parent World (including Workshop Worlds) receives updates, a notice will appear with the option to merge changes into the Story.
Starting a Story
- Tap on a Workshop World or one of your own custom Worlds.
- Press Start Story.
- Select an existing character or create a new one.
- Choose a starting location (must be a Point marked as a Starting Location).
- Begin your adventure!
Accessing the World Editor
- The World Editor for a Story can be accessed in two ways:
- From the three-dot menu on the Story card.
- From the right sidebar in the Settings tab by clicking Go to Editor.
Memory & Context Management
Stories feature advanced Memory systems to ensure long-term context retention and dynamic adaptation to Player interactions. This includes rolling summarization, AI-assisted journal entries, and dynamic context management, allowing Stories to support hundreds of characters while maintaining immersion.
Stories provide an evolving, persistent experience, making them ideal for long-term campaigns with rich world-building.
stories.txt · Last modified: 2025/03/13 12:44 by admin