Questies

Be Quick. Be Clever. Be Legendary.

User Tools

Site Tools


create:gateways

This is an old revision of the document!


Gateways

Gateways are special Points in Questies that serve as controlled access points for Walled Areas. They act as doorways or paths that allow Players and NPCs to move between Areas while respecting the boundaries defined by the Walled toggle.

Key Features of Gateways

  • Connection Between Areas: Gateways enable movement in and out of Walled Areas, ensuring players can only enter or exit through specific, predefined Points.
  • Integration with Walled Areas: When an Area is set to Walled, all entry and exit require the use of Gateways. This maintains the integrity of enclosed spaces like cities, forts, or restricted regions.
  • Pathfinding: Gateways are automatically used by the pathfinding system when navigating between Areas. Characters traveling into or out of a Walled Area will route through the nearest Gateway.

Configuration of Gateways

Gateways are created by toggling the Gateway option on a Point. For the Gateway to function:

  • The Point must be placed precisely on the border of one or two Areas.
  • The Areas connected by the Gateway must have their boundaries defined correctly, using x1, x2, y1, y2, and Z-Level.

Once configured, the Gateway automatically detects the Areas it connects to and becomes the designated entry and exit point for those Areas.

Gameplay Use

Gateways are used for creating realistic boundaries within the World. For example:

  • A city gate Point serves as a Gateway, allowing players to enter or leave a Walled city.
  • A forest path Gateway provides controlled access between two distinct regions.
  • An underground passage Gateway might connect two underground areas.
create/gateways.1741868663.txt.gz · Last modified: 2025/03/13 12:24 by admin

Donate Powered by PHP Valid HTML5 Valid CSS Driven by DokuWiki