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create:areas

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create:areas [2025/03/13 12:30] – [Additional Features] admincreate:areas [2025/03/13 12:30] (current) – [Additional Features] admin
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 ==== Additional Features  ====  ==== Additional Features  ==== 
  
-  * **Map Image Overlay**: Areas can have a **Map Image** set, which adds an overlay to the minimap, showing where the Area is located. This visual aid enhances navigation and helps [[Players]] understand the layout of the World.  +  * **Map Image Overlay**: Areas can have a **Map Image** set, which adds an overlay to the minimap, showing where the Area is located. This visual aid enhances navigation and helps [[:Players]] understand the layout of the World.  
     * **Map Image Coordinates**: Separate from the Area's boundaries, these coordinates (x1, x2, y1, y2) define the size and placement of the **Map Image** on the minimap. This allows the Map Image to include additional details, like city outskirts, while the Area’s actual boundaries can represent specific regions, such as city walls.       * **Map Image Coordinates**: Separate from the Area's boundaries, these coordinates (x1, x2, y1, y2) define the size and placement of the **Map Image** on the minimap. This allows the Map Image to include additional details, like city outskirts, while the Area’s actual boundaries can represent specific regions, such as city walls.  
   * **Walled Toggle**: When **Walled** is enabled, the Area is treated as having solid boundaries that can only be entered or exited through specific [[create:points|Points]] designated as **[[create:gateways|Gateways]]**. These Points serve as doorways or gateways and must be placed along the Area’s border.     * **Walled Toggle**: When **Walled** is enabled, the Area is treated as having solid boundaries that can only be entered or exited through specific [[create:points|Points]] designated as **[[create:gateways|Gateways]]**. These Points serve as doorways or gateways and must be placed along the Area’s border.  
create/areas.txt · Last modified: 2025/03/13 12:30 by admin

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